The rate slows as your character progresses
Guide
Player handbook
Kozienicki OTS world
Staged progression, classic vocations and a journey built for thousands of levels — without one fixed experience multiplier.
World typePVPClient 7.72
Training rate for melee, distance and shielding skills
Magic level progression rate
Multiplier applied to item drop chances
Monster respawn rate
Dynamic progression
Experience stages
Each stage slows character progression and makes the highest levels a longer journey.
Level fromLevel toEXP multiplier
10
350
45×
351
900
35×
901
1 600
30×
1 601
3 000
20×
3 001
unlimited
10×
Group hunting
MONTANA BOSS
A multiplayer world event, separate from the seven solo arenas. Personal EXP depends on active participation and damage; item rewards arrive in the depot. Normal death and EXP loss apply on this arena. Schedule, rules and reward tiers →
Frag system
- Red Skull
- 5 frags
- Black Skull
- 8 frags
- Frag removal
- 60 minutes
- White Skull
- 15 minutes
- PZ Lock
- 30 seconds
- World type
- Open PVP